In the last decades, online games became more popular, and the online gaming is considered one of the fastest-growing industries in the world. The revenue of the sector is estimated to reach $196 billion by 2022, globally.
Despite the popularity, not many players know the development of the online gaming industry. Scientists created the video game prototypes as early as the 1950s. However, the first gaming console was introduced to customers in the 1970s.
The use of online games started to proliferate in the 1990s thanks to the introduction of the Internet.
- 1990s: Online gaming industry gained popularity thanks to the increasing availability of the Internet.
- 2003: Online gamers started being allowed to buy and review games online as the digital storefront stream was launched.
- 2004: World of Warcraft was debuted and became the first massively multiplayer online to attract over ten million active subscriptions.
- 2007: Gamers started to play online games via mobile phones
- 2009: Mojang Studios developed and launched Minecraft. It became one of the best-selling video games, with about 176 million copies sold.
- 2009: American multinational technology company Apple launched an In-app Purchase feature for iPhone applications.
- 2015: This year marked the historical milestone of the online gaming industry, with 1.5 million gamers around the world.
- 2016: Augmented reality online game Pokémon Go was launched, bringing the highest revenue among mobile games in the first month.
- 2019: Google launched Stadia, a cloud gaming service allowing gamers to play without a console.
Seeing the development of online gaming, it is clear that technological innovation plays an important role in the evolution of online gaming. Many people said that mobile would create the future of online gaming.
At present, mobile is the largest online gaming platform, which generated $68.5 billion in revenue last year, accounting for 45% of the total market.